Games
You can download most of my games from my itch.io page, but here are some info about the games that dont appear there :3
This was a request I opened in a server. It had a gigantic hiatus (6 months i think?) where I didnt do anything. I pushed myself to just finish it, so the enemies were really simple and dumb. I was a bit unmotivated at the time but its there, slowly trickling downloads.
This one is my first public, finished game. Its a blatant rip-off of a mobile game called Chain Reaction. But I managed to make it multiplayer, and people liked it, despite its frequent bugs. I even made a shared controller local version to give to people on expositions. Once I helped my college because they could not get a presentation video to show in a games event. I luckily had my computer with the game there, and even I made a custom controller with an arduino and some IO interface black magic lol. Lucky thing that was. I love it, it introduced me to gamedev more seriously.
Argentum won second place by jury in a games competition on national level, and its, to my opinion, my most advanced project in terms of technology. I made a whole c++ dll to run marching cubes in Godot, it was hard to do in a week. A music composer helped me with the music, which lots of people pointed out liking it! A bit on the sad note, its the game that received less atention from all. Probably due to its very basic graphics (They are quite ugly xD) Also crashes often because I dont know that much about c++ xP.
This thingy is a hecking shitpost and it got more attention (and downloads) than any of my other games on itch.io . Truly people are quite obsessed over that little creature called boykisser. I thought about making an update a couple times... but I am worried what the internet can do, also, its using another artist's work, and I feel a bit bad about working more on it.